Sep 01, 2009, 03:06 PM // 15:06
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#1
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Frost Gate Guardian
Join Date: Feb 2007
Location: For 5...21 seconds I CAN take damage
Guild: Union Of Light Form Users
Profession: W/
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Faster Warrior Feather Farmer
Just wondering what you guys think is the fastest build for warriors to farm feathers.
Currently I've been using this:
Its not very fast (10 - 15 minutes). This is for Jaya Bluff of course.
Share away!
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Sep 01, 2009, 03:59 PM // 15:59
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#2
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Frost Gate Guardian
Join Date: Aug 2005
Profession: W/
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Can't log atm but :
- I average same time with an hb sword build
- I'm using a running skill (sprint)
So considering you aren't using a running skill, try to put one in your build and you should gain some precious time in your runs.
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Sep 01, 2009, 04:57 PM // 16:57
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#3
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Ascalonian Squire
Join Date: Jun 2008
Location: Canada, eh
Guild: The Unsound Souls [Soul]
Profession: W/
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Weapon of Warding has bad synergy with VwK, vengeful weapon would be better, esp since you already have bonetti's in there to block during downtime.
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Sep 01, 2009, 05:02 PM // 17:02
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#4
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Frost Gate Guardian
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Making VwK 50% worse by adding blocking? Something tells me you didn't try this at all.
Yes, Vengeful Weapon is perfect especially for a 'faster' version. Don't reach for Resilient Weapon either, the armor bonus is useless.
Last edited by Ccat; Sep 01, 2009 at 05:08 PM // 17:08..
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Sep 01, 2009, 06:24 PM // 18:24
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#5
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Frost Gate Guardian
Join Date: Feb 2007
Location: For 5...21 seconds I CAN take damage
Guild: Union Of Light Form Users
Profession: W/
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Quote:
Originally Posted by Ccat
Making VwK 50% worse by adding blocking? Something tells me you didn't try this at all.
Yes, Vengeful Weapon is perfect especially for a 'faster' version. Don't reach for Resilient Weapon either, the armor bonus is useless.
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Bonnetti is only used when VwK recharges to get an energy boost.
As for warding I just use it in between fights to regain health.
Last edited by Killerminds; Sep 01, 2009 at 06:28 PM // 18:28..
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Sep 01, 2009, 08:19 PM // 20:19
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#6
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Wilds Pathfinder
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Quote:
Originally Posted by poppu16
Can't log atm but :
- I average same time with an hb sword build
- I'm using a running skill (sprint)
So considering you aren't using a running skill, try to put one in your build and you should gain some precious time in your runs.
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[build=OQMV0MnEXKXDqvIVcH0wytMAwfQeAA]
[build prof=W/Mo hea=6 smi=2 str=11 swo=12 tac=1][Hundred Blades]["By Ural's Hammer!"][Whirlwind Attack][Enraging Charge][Radiation Field][Healing Signet][Vigorous Spirit][Balthazar's Spirit][/build]
Use sup sword rune. Put up [Balthazar's Spirit] upon entrance. Use [Enraging Charge] to run from group to group (and gain adrenal boost in combat to feed [Whirlwind Attack]).
Put up [Vigorous Spirit], aggro mob and charge into center, target closest and hit it. Put up [Radiation Field] as they close in (once you have 15 energy). As all come into melee range, put up [Hundred Blades] and ["By Ural's Hammer!"], then [Whirlwind Attack] them. [Healing Signet] as necessary after battle...
Triple chop build also worked, but about 10-20 seconds slower per mob (weakness)...
IMHO, best to just get a decent spirit spammer and do this in HM (energy regen/mgmt critical)...
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Sep 01, 2009, 09:48 PM // 21:48
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#7
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Grotto Attendant
Join Date: Dec 2008
Profession: W/
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vwk - ancestors rage, spirit rift is practically all you need, the mobs die in 10 seconds and the heals are not needed at all
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